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Stencyl still sucks
Stencyl still sucks








  1. #Stencyl still sucks full
  2. #Stencyl still sucks code
  3. #Stencyl still sucks free

If that doesn't quite count, I could take some screenshots later. SCREENSHOTS: Some screenshots that are still on the gamepage of the VX remake, Legacy Reborn, are indicative of how badly it was mapped. Crowning moment of awesome: "You wanted to be defeated!?".Suffice it to say, the once-honorable Jade Order has become corrupt over the years, and it's up to you to fix things up. What ended up happening was that he ended up switching souls with the man that killed him, who has since risen to the top of the governing Order of Jade. DESCRIPTION: The evil-bad supposedly died ten or so years ago, but, his death was technically faked. NAME: Legacy ENGINE: RPG Tsukuru 2000 DOWNLOAD: I've put a copy in my locker.

stencyl still sucks

I think the only game I have that survived those early years is. I haven't touched Stencyl ever since or any other non-RM engine (Though that may change with Game Maker soon.) SCREENSHOT: I'm sure I'm missing some other side projects but these are the ones that come to mind right now. Both games are also playable on Kongregate. And Pinkie Jumps, an MLP game that also sucks and that I uploaded briefly to RMN before I realized it was utter trash and then quickly deleted. but the game is so damn dark and hard that it plays worse. After that I made some more games: Raid, which I tried to get more creative by adding shooting and enemies all by myself. This is another game that I wouldn't mind revisiting and making from zero, playing more with the sketchbook theme. And you know what? I still like this one, it has that certain charm.

stencyl still sucks

Look, the game is very barebones, the graphics repetitive and it's clearly unfinished with levels I just threw in because I thought they were cool. A platforming game with a sketchbook aesthetic and cool music.

#Stencyl still sucks code

Technically my first game on it is a Snake clone, but that doesn't really count since I just changed some graphics and added music to a copied and pasted freely available code from the Stencyl market thingy (A place where anyone could upload resources and make them available to everyone.) So the next game is the one that counts for me (even though I copied and pasted the movement code to, derp) and that is Doodles.

#Stencyl still sucks full

It was then that I discovered Stencyl, which was free, easy to use and it could export to flash! Since I was a frequent user on Kongregate, a website full of flash games and small communities, it seemed like a no-brainer to switch to it! (It was before I knew that flash games were dying and that Stencyl is a steaming pile of shit). There were many options, Game Maker was a strong one but I couldn't get into the code back then so I never got far.

#Stencyl still sucks free

NAME: Doodles ENGINE: Stencyl DOWNLOAD: Kongregate DESCRIPTION: Here's the other side of the coin! After getting frustrated with how poorly received rpg maker was and having to use pirated versions because I never could buy the official ones, I decided to switch to free engines. And there's still a lot to learn! SCREENSHOTS: So many games deleted over the years: from random games where I just threw shit at it without rhyme or reason, to Castlevania fan games, to awkward non-games made in RM XP, and even some badly put horror games and zombie games with questionable difficulty? I wish I could say that I got a lot of experience from them and now my games are amazing, but it almost feels like only really started to learn the ins and outs of RM this past year. As mentioned before, I had many games before this one, but most of them never a playable state or even saw the light of the internet. More personality, more places to explore, more everything. Or heck, do it all over from scratch and amp up everything. Still, this is one of those games that I would love to revisit some time, maybe just polish some stuff here and there (Again) to make it more playable and finally change out that Tsukuru 2k3 to switch to the modern version. And my mapping wasn't as awful as I remember? Though the balance is horrid, many jokes are awful, the dialogue is stiff and awkward, and stuff just happens without a reason. I actually like some aspects of it! A simple game about exploring a cave with random monsters that talk and with pieces of comedy is fun. The game before that (The one that this "reimagining" is based on) was uploaded to RMN before but it got bugged and rather than try to fix it I decided to just delete it because I'm a bad developer. I think I got like two games to share here? NAME: Cave Adventure R ENGINE: RPG Maker VX Ace DOWNLOAD: Right here on RMN! Click here to check the game page for all the descriptiony stuff DESCRIPTION: This the earliest RPG Maker game I've made that still survives to this day.










Stencyl still sucks